Uncertain Outcomes
A State of Uncertainty 001:
These stills are very high resolution renders, adapted from the software used to create the realtime video version of 'A State of Uncertainty'
I ran the software at a 10k resolution and hit the 'save image' button every time I saw an image I liked. After collecting about a hundred images, I whittled them down to these ones.
Ediiton of 20 + 2 AP's.
Credits:
During the 2020 lockdown, I started experimenting with 3d scans of classical and neo-classical scultpures at home.
At the time, it wasn't clear when museums and galleries would re-open and we could see any of these forms again. I was thinking about how forms in our memories might fade with time and start to merge into one.
3d scans are a low-quality reproduction , compared to, for instance, the plaster casts at the V&A Museum, but they still convey much of the essence of the shapes, pose and emotional intention.
The animation is created by randomly 'scattering' a fixed number of points of light onto the surface of 3d scans.
The animation happens when the points move from one scan to another, leaving a trail behind them. The movement becomes a choreography, with the points never fully allowed to settle in a single place. For me, this felt like the time we were livng through, things feeling like they were coming together into a familar form, before shooting off into a new direction.